Respawn Entertainment continues to offer details on the multiplayer for Titanfall. More now after the dust raised a few days ago with the figure of 12 human players in game (6 vs. 6). Thus, the study designer Justin Hendry has confirmed the figure of 48 opponents in total for the game with the inclusion handled by the machine.
Statements member Respawn Entertainment collected by the American Polygon website, aims to reinforce the idea of the game with twelve human players. “Was this issue for months,” he explained. According to Hendry, the study shuffled several numbers from 12 per side until only two per team. But finally decided to stay in fight six on each side.
And what justifies going to the game fun again be produced. “If you’re making a game and make decisions that are not based on fun because you’re trying to please someone or trying to match the numbers, you’re not doing it right,” explains Justin Hendry. As the intensity of the game, “the greater the number of players, the more uncomfortable the game becomes.”
“Why do Call of Duty for 256 players or Battlefield for 256 or 512? Perhaps it was amazing. Maybe it was impressive for such a game built around it, but you can not saturate the game players and say it is usual “continues Hendry.
Thus, human players 12 Specialty AI controlled on each side (24 in total) and the six Titans characters per team (12 in total) will be added. This figure will reach up to 48 opponents on the same map.