If you enjoyed the scenes of Assassin’s Creed or are very excited about The Order: 1886 , Thief could be what your looking for. In Thief go over The City, a place with the characteristics of a city at the end of the Middle Ages elements of the XIX century, which remind us of the Industrial Revolution.
Whether you steal in a private residence, a bank, a foundry, a brothel, an abandoned chapel or dark alleys of the city, the scenarios presented in gray tones are well acclimated and enjoyed which are great in a first person. Games Light, shadows and fog will make you feel a living world filled with detailed textures which generally look great.
The game runs in 1080p on the PS4 and PC and 900p on Xbox One, building great technology hardware platforms, however, being able to present the game without glitches has not been possible. resolution and framerate in some fortunately little recurring cutscenes are very bad and are uncomfortable .
The game has long load times, especially in the transition between zones, and, entering the game after such transitions are recurrent for which cause drops in framerate when it finishes loading completely, it is also noticeable in some textures when you enter to an area that has not finished deploying. In the end, these problems, are cumbersome and do not completely ruin the experience nor rule out subsequently corrected with patches.
The goal of Thief is simple: go from point A to point B without being seen by the guards and steal a special object. works generally very well as a stealth game in first person. On his return to video games, Garret retains basic elements of gameplay from its predecessors: the first-person perspective and the use of shadows to hide from enemies . Some artifacts are back like master thief, as the picks and the various types of arrows: choking, non-lethal objects to achieve-the-water to extinguish torches.
overall, the gameplay can feel like Dishonored, although much more focused on stealth, or Assassin’s Creed by climbing walls and doing parkour on the rooftops of the city to move to places where they are holding different missions. Thief plays completely in first person, with some exceptions where a third person perspective is changed, for example at the time of climb some walls.
Being a stealth game, the fight should not be very important, but we must mention that it is not very good when it comes to directly confront the enemies because I discovered it arrives. Combat consists of dodging attacks and respond with your mace to stun enemies quickly.
With this, we can say it is a game that requires a lot of patience. Unlike series like Assassin’s Creedwhere the combat is fun and inevitable, Thief is not very pleasant because the objective is completely different: to be as stealthy as possible.
Steal all you can is one of the main objectives of the game. In the scenarios you’ll take the goodies that are in your way, however insignificant they may seem. ‘ll have to dig drawers, safes found behind pictures, open locked chests, listen to people for clues leading to valuable items that increase your booty.
As Garret serves their own interests, will do anything you ask just to be well rewarded. Besides the main missions, there are optional quests that will lead you to special theft under order , the ones that will increase the amount of gold in your coffers and your collection of foreign objects.
In most levels there are very creative to discover pieces of puzzles incomparable value. ‘ll have to be very clever and smart to not overlook those hidden treasures, hence, exploration plays an important role.
Unlike previous titles in the series, which had an experience system for you to increase your skills as a thief and your team in Thief all depends on the gold you have. If you get enough money, you can upgrade your weapons, armor and abilities concentration .
All this may sound very attractive, but is also a disadvantage. missions, both main and secondary, are very similar , in the sense that you always have to go unnoticed in heavily guarded places and steal something specific, either in linear or some more open environments in which weapons your infiltration strategy. Lacking a memorable story, such actions are repetitive after a few hours of play.
As with the other titles, have a special ability that lets you analyze your environment , much like the detective mode series Batman Arkham . Garret has a gauge of concentration points determined under use it. When you enter concentration mode, the objects you can interact and can expose the dangers are highlighted (such as traps or broken glass with which you can make noise). Special abilities can be acquired by Garret improve donating gold to one of the game characters.
The attention span of Garret is a positive and interesting addition to the series: allowing you to be more stealthy, better plan your strategies and at the same time, it allows less experienced users a more friendly experience.
One downside to this title is that it has a brilliant history as its predecessors, whose main advantage was precisely a narrative that caught the user. ‘s story is simple and even confusing, with some memorable characters , except Garret, who retains much of its distinctive personality.
While there is some freedom within the intricate, that city may well feel like a puzzle together or a maze- experience is not achieved sandbox that left us earlier. And their missions, but fun and with various forms of resolved, may linear feel in many ways.
The city looks great on the next generation consoles and PC. The design is attractive and a great treat to Eidos Montréal, but the maps are confusing and do not be of great help in a city you do not adapt easily.
While we have mentioned some of the failures Thief , shines like a stealth game as an experience very challenging for the most enthusiastic players. has three levels of difficulty , from which you can opt for a fully customizable, allowing you to create one of the most difficult challenges to face. It is possible, for example, set it to have a single life or choose a mode where the entire game have to be a shadow and never be noticed by enemies.
The artificial intelligence of the enemies is adequate and if not come to notice you sometimes even being at his side, respond well to noise and a nearby presence.
If the campaign of about 11 hours with extra missions and explore a city you are not enough, the game includes an additional mode challenges . It added that thanks enough: it gives more life to the title and can be extended with new maps that are offered for sale later as downloadable content.
In this mode will participate in a arcade experience where all you have to do is steal whatever you can in a limited time, making chains of robberies until resist the challenge or find special treasures with mechanical “cold or hot” . In these challenges you can compete against your friends and people around the world in the ratings tables .
Being a stealth game, until the sound is part of the game. In Thief will have to be attentive to what is happening around you and be very quiet if you do not want to be discovered.
Ambient sounds are generally good and people have dialogues that can help you discover some things , but it misses some of the people some phrases are repeated frequently and can become a bit absurd. The English voice acting is good, without being the best, and there are Latin Spanish dub.
The soundtrack can qualify as adequate, but could be overlooked or not so memorable: the compositions acclimate but are not recorded in your mind.