Halo 5 Guardians will not have split-scree, find out why?
After the announcement that Halo 5: Guardians will not have split-screen, many fans were disappointed by the removal of this feature. So today 343 Industries spoke about this matter, explaining the absence of this option.
Through the developers blogs they explained that the decision to eliminate the split screen was difficult, but necessary, this because the studio wanted to implement improvements to the gameplay of Halo 5: Guardians.
The decision to remove split-screen support from Halo 5: Guardians was one of the most difficult ones we’ve ever had to make as a studio. We know that for many of our fans, Halo has meant playing together with friends in the same room. We all have great memories of past Halo split-screen multiplayer matches.
“To move the gameplay of Halo forward and deliver a true next generation experience, they had to make difficult decisions, “he added. “Our decision was driven by a desire to scale, fidelity, and focus to ensure that we deliver the best quality experience possible.”
Thus, to achieve large-scale environments, have better visual effects and improve the AI of the game, the split screen had to be removed from the equation.
Many of our ambitious goals for Halo 5 it would be committed to a split screen configuration and optimize time and deal with the specific problems of screen division would take care of the construction of other parts of the game, “he said. “Game development is a balanced act of resources, time and technology, and in this case we had to make the difficult decision to sacrifice something that has been near and dear to us all.”
For now, fans awaiting the arrival of Halo 5: Guardians to debut next October 27.