Payday 2 Review will provide you on how the game has evolved in how the game is set apart from its competitors.
Despite its initial success discr
eet, Payday: The Heist was an action game in first person who managed to carve a niche among the players thanks to its original proposal, which we put on the skin of robbers and forced us to collaborate with other players (or AI if playing alone) to come through the various “hits” we had to give. Far from being a perfect title and enemy AI problems and limited amount of content eventually take its toll, although not rare played with friends was really fun. Now the guys at Overkill Software try their luck again with a sequel, which although very continuity in its approach, it is also much more ambitious, wide, long and fun. Prepare your masks and weapons.
Co-op Mode
The first thing we would like to make clear is that Payday 2 is a game meant to be played co-op with other players and you lose almost all its potential if we choose to play alone. Ally AI leaves much to be desired and it is impossible to strategize with it, so everything just working out in a series of shootings pretty bland, frustrating and without any script that gives them a minimum of sense to encourage us to move forward.
That said, we start with the good news. From the outset we find that the number of missions has soared six (not counting DLC) to more than 30, which in itself already guarantees a much longer duration than the original title. At the beginning of each of them allow us to freely roam the area, which will be really useful to detect where the alarms, security cameras, objectives, and all that can we conceive a problem. Once we create have everything ready, simply put the mask on us to begin the coup. As we go on a mission we will be marking different goals we have to meet to overcome, but if we find anything of value or extra money we collect it and we are able to increase our revenue at the end of it. The good thing is that Overkill Software are not limited only to increase the number of missions and already, they have also been concerned to make them different and varied, so as soon we will be robbing a bank, which stores in a shopping shattering commercial or fighting in the middle of a nightclub as he stole from a rival gang. While it has made an effort to leave us the option to confront the robberies in a subtle and silent, the truth is that the game is designed so that we see immersed in all kinds of shootings. Any small mistake we have, by dumb it is, would shred any attempt to go unnoticed and will in a few seconds we see besieged by the forces of the law. In fact, as normal is that at some point in the mission jump all alarms, however well we’re doing, so be prepared to empty a lot of magazines.
As for these shootings, we have found something generic and uninspired. Much blame for this lies with the poor AI which boast the haters who will not hesitate to jump on board for us without a second thought. Nor are choosing the best coverage and usually stay very bare, so find the greatest difficulty in facing them is their large number, something that will put us in enough trouble on more complicated missions, where the waves of cops we will know the meaning of the word letter by letter overwhelmed.
As already mentioned above, this is a purely cooperative, so the teamwork and collaboration with our partners will be key to the success of missions. Cover each other, defending a position while someone opens a safe or unclogs a drill, cure or redeem fallen comrades the hostages we have done. If you are lucky enough to play with friends in a more or less organized, you will see how fun to be able coordinate and be more effective.
Furthermore, note that the well-studied system is the progression of the game. As we keep missions receive money and experience. The first I need to buy weapons, upgrades, armor, costumes and so on. In terms of experience, we will level up, which will open the possibility to buy all of the above. No matter how much you want that weapon if you do not have the required level to buy, so they amass a good fortune will be as important as you level. Moreover, the latter also reward us with a few points that we distributed among the four skill groups that exist, so that we can better define the capabilities of our criminal. In our hands will decide whether to specialize in one of four branches or invest in more of them to be a little more versatile. This could result in a problem if the missions were always the same, and that despite good number end up repeating their orders. Luckily, they have added a component of randomness in all that makes change the location of some objectives, the provision of enemies, and so on. All this makes payday 2 replayable and long title that will give us plenty of fun for hours.
With respect to online, which is key in a title of this nature (especially when there option to play split screen), say we have found that everything works quite well without lag. The matchmaking is really handy, fast and intuitive, allowing us to see on a map what is available and how many players are in each of them.
Graphics are nothing special and has a remarkable serrated edges and an annoying lack of vertical sync. The modeling and animation and also highlight particular physical system is much improved.
The sound, is quite good and the soundtrack knows adding the necessary tension when they start shootings, gaining in intensity in police raids and keeping always alert. Just do not you could have used some more variety in this regard, as their themes are tiring and repeated soon and a variety would have been a plus. Hopefully is added to the DLC.
Conclusions
Payday 2 is a title especially recommended if you’re after a good cooperative action game. It’s long, replayable and fun when playing with other friends, colleagues. Also, despite being a very continuity sequel, continues to maintain that touch that sets it apart from other titles in the competition.