These video guides will show you how to ulock all the cups in each course that you play in. There are many cups that you will be able to race in and different one have new or old tracks that you will race on. Some of them you will need to play at a higher class to be able to unlock tracks, characters and many other items.
|Mushroom Cup||Flower Cup||Star Cup||Special Cup|
|Shell Cup||Banana Cup||Leaf Cup||Lighting Cup|
New Mario Kart 7 Courses (Cups)
Mushroom Cup, Flower Cup Star Cup, Special Cup
Toad Circuit Wuhu Island Loop
Wuhu Loop Piranha Plant Pipeway
Piranha Plant Slide DK Jungle
Daisy Hills Mario Circuit Wario's Galleon
Wario Shipyard Rosalina's Ice World
Cheep Cheep Cape
Cheep Cheep Lagoon Melody Motorway
Music Park Koopa City
Neo Bowser City Bowser's Castle
Shy Guy Bazaar Alpine Pass
Rock Rock Mountain Wuhu Mountain Loop
Maka Wuhu Rainbow Road
Luigi on Kalimari Desert.
Shell Cup Banana Cup, Leaf Cup Lightning Cup
N64 Luigi Raceway N64 Koopa Troopa Beach N64 Kalimari Desert Wii Koopa Cape
GBA Bowser Castle 1 SNES Mario Circuit 2 DS DK Pass GCN Dino Dino Jungle
Wii Mushroom Gorge Wii Coconut Mall GCN Daisy Cruiser DS Airship Fortress
DS Luigi's Mansion DS Waluigi Pinball Wii Maple Treeway SNES Rainbow Road
Mario battling at GBA Battle Course 1.
New Courses Retro Courses
Honeybee House / Honeybee Hive
N64 Big Donut
GBA Battle Course
DS Palm Shore
Mario Kart 7 introduces 32 courses that include sixteen new courses and sixteen Retro courses. It also features three new battle stages, and three Retro ones. Only the Mushroom Cup and Shell Cup, as well as the battle courses are available from the start, but upon unlocking them they are available for all game modes, and not just for that specific Engine Class, unlike past installments. Mario Kart 7 makes a feature of some race courses where players don't complete a lap in a loop. These courses are Wuhu Island Loop, Wuhu Mountain Loop and Rainbow Road. Instead of a single finish line, these courses have three lines that divide the tracks in three sections and the banners over them indicate the player that a lap has been completed.