Deadlight Review where the dead have risen from their graves to spread like a plague from which no living being can escape.
Run! Run as if life depended on it! Otherwise, you will fall prey to those who so loved in the past, and now have risen from their graves to devour. The living dead have no feelings or do not remember anything about his previous life, just looking on the flesh of the living. How can there be room for hope in this crazy world? What the meaning of life when all you knew is gone? Is it worth fighting? Sometimes, as happens to the protagonist of Deadlight , yes. Check out the video review for more detailed a visuals.
Because despite being alone, lost in a city of Seattle devastated by the plague of the undead, and without the support of friends who have accompanied him up there, the desire to Randall Wayne to find his wife and daughter is very above all else. Even walking death. So help him fulfill his destiny taking you through this tense and exciting two-dimensional platform adventure that at times leave you breathless in a way that did not remember.
The end of the Cold War is closer than ever, but in this alternate world designed by Tequila Works , peace be long in coming. A virulent pandemic has spread around the globe with terrifying speed, no one has been able to find a cure or give great answers to the riddle that has plagued the earth. Why the dead walk among the living?
Background luxury to build an exciting adventure of scrolling has reminded us classics from the likes of Flashback or Oddyssee Abe, thanks to its successful fusion of genres which combines elements of two-dimensional platformers, puzzle games, and even the survival horror . And is that the poor Randall Wayne no longer a mere mortal that bite like you would kill us.
Feeling helpless and defenseless against a terrible threat, which has moved the game brilliantly. Not surprisingly, despite having a couple of guns and an ax with which to shake the living dead, fight is never the best solution. Say even that is not directly a solution to consider. Of course, we head to shoot zombies with a revolver, crushing their brains with an ax or annihilate them with a shotgun but … How many can we stop before we hunted? Noon, Randall has to use his head to avoid direct confrontation against the zombies.
The amount of enemies on screen exceeds, by far, the number of zombies to the Wayne Randall can fight without falling to the ground by physical exhaustion. So, you must use more wit than brute force to survive. In this sense, the platformer aspect prevails over the other gameplay elements, with a series of skill challenges that force us to act quickly to avoid falling into the hands of the living dead, deadly traps and dangerous precipices.
Jump, climb, roll on the ground to minimize damage, run and build momentum to jump further away … the acrobatic actions of Randall remain well in line with what was seen on any other platform game, but all from a more realistic perspective. At this point, we noticed a degree of imprecision in some moments of the game, in which the game can be too fussy. For example, there are times when you can just grab a ledge if we stand still in front of him, something that is not easy when several zombies run towards you and you have to be extremely precise stopping at the exact point at which to jump .
A lesser evil, however, does not mask a brilliant result for everything else. And do not talk about the typical 2D platformer in which you just jump and little else. The world is a death trap Deadlight filled with unimaginable dangers, and that is something you will learn just inside the gloomy streets of Seattle.
A deadly trap that falls on us. A ledge that does not support our weight and suddenly gives way. Dozens of zombies into action at the wrong time …. If anything characterizes this work of Tequila Works is the enormous level of stress that is capable of generating. Because in a post apocalyptic world like this, if something can go wrong will. And suddenly always!