This is the Call of Duty Ghosts Review for the the Xbox One.
The “next gen” version of Call of Duty Ghosts has drawn some controversy even before its release. Here you can read a full report on the technical differences to be found between the play of PS4 and the Xbox One . On the other hand, we anticipate that the development is exactly the same as in the current versions. Both the campaign and multiplayer (also added Platoons and Extinction ) recovered the same experience that we live on PS3and Xbox 360 ( here you can read our analysis ) or Wii U (which we discuss separately ). Still, it is possible that many want their console with a brand new “blockbuster” of this caliber … do not miss the unique differences of version (which incidentally, is already among the top selling games for the new console, and is sold in a pack).
Frenzied campaign, with the resources of a Hollywood blockbuster, amazing, although very conservative multiplayer … So where do the differences lie in this version? First, this is the first that requires a full installation before playing, which added to the automatic updates, takes us about half an hour. Once in our console, the graphics engine developed by Infinity Ward behaves beautifully. We can enjoy the game at a resolution of 720p , with sharper textures and higher contrast. Furthermore, the rate of 60 fps is more stable, which means that the action is more fluid. All this sounds great “on paper” but recognize that is barely noticeable unless we have both versions running at the same time. The color palette and the inclusion of more particles in the blasts makes everything look a little more realistic. But if we were to meet with us something, it would be the t treatment of light (both natural sources such as flares, fires and explosions) you can almost “touch”. Above all, they emphasize the sunbeams filtering through the leaves.
The multiplayer benefits of this technical climb, and allows up to 18 simultaneous players (two more than in the original version) but no extra modes that take advantage of this increase. Furthermore, the specific functions of the console game improve. We can use Kinect and anecdotal, this is more interesting to record our games and upload them to the network (it has disappeared theater mode from previous games). The social orientation of the console makes the multiplayer better. Weapons feel are great.
In short, it is a transitional version: it is better than games PS3 and Xbox 360 , but it leverages the power of the new machine (it has executed starting from the same engine). We’ll have to wait until next year to see what you can give him a Call of Duty next generation.