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In the Watch Dogs Gang Hideouts Walkthrough will show you how to complete each of the missions in this side mission. There are 15 such Gang Hideout jobs to undertake and one Exclusive mission.

As you complete main missions, more Gang Hideouts become available.

As you profile and hack civilians bearing the Gang Hideout icon.

Gang Hideouts become available once you complete specific main missions:

  • Phase I ($2,500 Reward): These are accessible once Main Mission Act I/7: Thanks for the Tip is completed.
  • Phase II ($5,000 Reward):These are accessible once Main Mission Act II/6: Jury-Rigged is completed.
  • Phase III ($10,000 Reward):These are accessible once Main Mission Act III/3: A Pit of Paranoia is completed.

TOC: Walkthrough | Review | Achievements | Trophies ctOS Tower Locations | QR Codes Locations | Burner Phone Locations | Skill Tree Guide | Shipping Crate Locations | Weapons Guide | Crafting Guide | SongSneak Guide | Audio Logs Locations | Hotspots Locations | Missing Persons Locations | ctOS Breaches Locations | Gang Hideouts Walkthrough | Briefcase Locations

District Number and Name Phase Number of Targets/Total Foes Reward
Pawnee 01/Beached II 3/9 $5,000, 2 Skill Points
Pawnee 02/Burning Bridges III 3/10 $10,000, 2 Skill Points
Pawnee 03/Decapitated III 1/10 $10,000, 2 Skill Points
Pawnee 04/Out of the Woodwork III 2/5+6 $10,000, 2 Skill Points
Parker Square 05/Union Dues I 1/9 $2,500, 2 Skill Points
The Wards 06/Compliments for the Cook II 1/10 $5,000, 2 Skill Points
The Wards 07/Swap Meet I 1/10 $2,500, 2 Skill Points
Brandon Docks 08/Gone in a Flash II 1/10 $5,000, 2 Skill Points
Brandon Docks 09/Packing I 1/9 $2,500, 2 Skill Points
Brandon Docks 10/Port Authority I 1/9 $2,500, 2 Skill Points
The Loop 11/No Parking I 1/10 $2,500, 2 Skill Points
The Loop 12/Street Cleaning I 1/7 $2,500, 2 Skill Points
The Loop 13/Two for One I 1/10 $2,500, 2 Skill Points
Mad Mile 14/The Low Road III 1/10 $10,000, 2 Skill Points
Mad Mile 15/The Tower I 1/10 @2,500, 2 Skill Points
The Wards Special/Signature Shot After Act I/8 A Wrench in the Works and CTOS Centers Unlocked 1/10 +800XP, Viceroys Outfit, Biometric Rifle
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