ATLUS released a new trailer with a history of Shin Megami Tensei IV: Apocalypse. Below, we present some details about this new game for 3DS.
The plot of Apocalypse takes place in a world where humans are mere pawns of the gods. The protagonist is a lonely hunter who, after dying unexpectedly, makes a pact with one of the deities to return to life in exchange for becoming his servant.
After that, the protagonist will meet with other hunters in the ruins of a post – apocalyptic Tokyo to begin an adventure that intertwines with the events of the first Shin Megami Tensei IV. However, ATLUS says it is not necessary to have played that delivery to understand this new story.
Shin Megami Tensei IV: Apocalypse debuted earlier this year in Japan. The game will arrive in summer America both physical and digital format and its price will be $49.99.
Shin Megami Tensei IV: Apocalypse features:
• The Eternal Struggle Between Gods– The Shin Megami Tensei series, known for exploring the tenuous symbiosis between man and deity , reaches deeper than ever in Shin Megami Tensei IV: Apocalypse, as the band of main characters must decide which side of peace or anarchy they are on.
• Partner Up for Success – A new twist on the SMTIV combat formula allows players to bring one of seven partners to battle (in addition to the standard three demons), each with their own unique skills and AI. Plus, partners will fill up a meter that will interrupt the enemy, do massive damage, and give players an extra turn. Given the excruciating difficulty of battles in Shin Megami Tensei, the partner system will allow for new player strategies.
• Demons Aplenty – Shin Megami Tensei IV: Apocalypse has a series record 450+ demons to fight, fuse, or recruit to player parties. With demons from a wide selection of cultures and religions to choose from, players will be able to customize their party to their liking.
• Fuse For Affinities – Demon fusion, combining two or more demons to form a more powerful one, is one of the cornerstones of Shin Megami Tensei games, and now demons will have affinities for certain skills, giving players more decisions to make about which skills fusions will inherit.
• Press Turns and Smirking – The Press Turn system returns, which gives players (or enemies!) extra turns for exploiting weaknesses. The Smirk system returns as well, which gives huge offensive and defensive boosts to party members (or enemies) and now unlocks bonuses for certain skills, such as insta-kill attacks.