Resident Evil 6 Review zombies and more zombies
Capcom returns to the fray with what is perhaps the most representative series, and gives us a very interesting Resident Evil. The alleged return to origins has finally fallen far away from survival horror canon that opened with the franchise, but as a game of action and cooperative experience Resident Evil 6 is a highly recommended product.
Capcom is facing one of the litmus tests this year, the release of the sixth installment of what is probably his best-known series: Resident Evil . The brand takes a few years surrounded by controversy after a drift into action after the latest episodes and the absolute mediocrity of forgettable Operation Raccoon City, but promised a return to the roots of the franchise with this sixth installment. Finally the new zombie infection is somewhat far from the first chapters of what might be thought at first, but that does not mean that we cease to consider it a great shooter.
It is, in fact, one of the most anticipated games this year, and for obvious reasons. Not only because the brand stands expectantly Resident Evil wherever it goes almost exclusively to pronounce his name, but also because in this case the game began to be revealed to the public with a rich tapestry of concepts and videos that would ensure that Capcom had something big hand. Finally with the release in our possession, we can indeed confirm that the new chapter of the veteran franchise is a title of great quality, one in which especially the generous offer content that brings.
Resident Evil 6 Video Review
Several campaigns of durability and style different from each other, rewarding experience both solo and accompanied, incentives powerful to end the game and unlock more and more hours of entertainment … A huge number of factors that contribute to making Resident Evil 6 a launch highly recommended for fans of action and a product that, with its lights and shadows, is long, fun and, above all, honest with what you want to achieve and its value.
As mentioned Resident Evil 6 is a game rich in content, and divided his vast supply in several campaigns that are available from the start. They are three of those released home, but as we have said there are a number of extras that are unlocked at the end and they are so interesting that they will have their own section later in the analysis.
So just start the title opens before us the first of the choices that we carry out. Leon Kennedy and Helena Harper tandem formed in the first campaign, Chris Redfield and Piers Nivans do the same in the second and Finally, Sherry Birkin Jake Muller and the third lead. The fourth season, which is described at the end and that is unlocked by finishing the rest, will be starring Ada Wong , and represented one of the biggest surprises of Capcom during the promotion of the product.
The three campaigns that comprise the title starting with the peculiarity that can be enjoyed in any order you want, and even switch the parts together, and each is divided into five chapters that can be enjoyed independently. This is of some use because the events take place in chronological order. What does this mean? We explain. If we know the three stories of the six protagonists overcome simply separate the three campaigns independently, one after another, yet if we see how everything is intertwined and find out what the heroes are doing in the same periods of time, we can complete all chapters initially number one of the three campaigns, the chapters after number two and so on.
At this point in the analysis because things are becoming very clear, but I’m sure the fan will go raiding many questions. Is it better than Resident Evil 5? Are you up to the greats of the saga? The answers are clear and sharp. Resident Evil 6 is better than Resident Evil 5: its predecessor was a very good action game, but the present one is more diverse and has a greater amount of content and much more inspired parts, what makes it a much more advisable. Although this does not need to explain that is one tenth less over time because it penalizes, and what was worth three years ago now may not be so bright. As for the comparison with the best episodes of the series, the new venture still lacks serious boost in terms of quality to rub shoulders with those who we believe are the top three: the first two within more spirit classic, and most turned to action, the fourth episode.
Capcom Newest works precisely for being a pharaonic work . This is one of the most ambitious video games in recent memory for the interactive entertainment industry in general, and from some prisms may even be considered a title which groups several inside. Their campaigns are enjoyable both independently as alternating, and its impossible argument worthy of a B movie does homework to push through each of the chapters with the virtue of a variety of backdrops that had never been so present in history.
What repeats and quite often are QuickTime Events . They are quite different from each other and usually have the right not to be repeated, requiring skill plus what traditionally is usual in this type of products. Fans often radically position for or against this type of mechanical, but an essential part of the franchise that changes some things over time but continues to hold that interest by Capcom fascinating bosses challenging and gigantic.
The game is, in itself, extremely traditional and conservative even with a very serious point outside a redemptive element in terms of developments as Agent Hunt, but finally in this issue we have a feature that some fans had spent years suing. At last Leon Kennedy, Chris Redfield and company are able to shoot while moving, a feature of the series disappears anachronistic, and facilitating a greater fluidity for a product it still deeper still required in this type of things. The coverage we saw in Resident Evil 5 occasionally become harder this time, and the agility of heroes has grown from being so clumsy when dealing with the surroundings. But the static scenarios and their own narrow sometimes plays against, especially in a cooperative in which many times will you ask permission to go to our partner.
The IA is another serious interloper buts we have the program. Not only that of our peers led by “the machine”, which often have a route tracing simply insane, but also by some enemies are zombies however have seen too many problems … even be dead.
The combat is quite interesting despite the rigidity of the concepts and exaggerated “on rails” that is often the experience, and it’s especially exciting from the point of view of how bloody it everything that happens on screen. There is some speed on what is happening, and the inability to pause the title to activate menus or inventory give the game an added feeling of distress and asphyxia which hopefully had bet in many other aspects. Unfortunately there are many situations in which a rifle butt of time in the face of an enemy fighting solves a second, sometimes you lose some of that sense of tactical use of ammunition that had the franchise. What’s more all you have to do with the melee is not particularly well resolved by the repetitive animations or the inaccuracy of some movements, and use it regularly can be useful and economical but definitely not so fun and inspiring as the use of firearms.
In fact the use of these is more exciting for diversity that breathes, while the use of objects is quite limited mostly to the kits and keys to open doors. There is also the possibility to customize your character with improvements thanks to the points that we obtain in each mission also very classic style of the series that we can project here in recoil reduction, increased ammunition capacity and some others elements to optimize our heroes.
Resident Evil 6 is, their strengths and weaknesses, above all a very good game. His wild number of hours in content does recommend at any price, and is a very enjoyable either alone or accompanied. It may not look into the past of the series as much as we would like in terms of theme and inspiration, but it is a launch loaded with exciting moments and, much to continue taking steps in the action genre pure and simple, remains a optimistic future for IP.