Lollipop Chainsaw Review


Lollipop Chainsaw is one of the most picturesque and curious productions of this 2012. This is a project that comes with the seal unmistakable of Suda 51, ​​a game designer who has a particular vision of the industry. His are some of the best characters in recent times and his is also one of the worlds most original we've seen on the consoles of this generation. This time excesses are again the protagonists of this work of Grasshopper. Action, spurting blood, hilarious story … Everything that surrounds this daring school cheerleader meets what is expected. Although certainly not only that what is asked of a video game.

The particularities of Suda 51 are known by many. It offers alternative scenarios and contexts, on many occasions of series B . Or at least comparing it in comparison with film. A copyright videogames producer with its own stamp offered through violence and action parodic characters and situations from the sector, surreal moments and original narrative. As once in an interview Shigeru Miyamoto said that the fact that Spielberg was not compared with a compliment as it is presupposed by that statement that video games are inferior to the movies, not to say that Suda51 is often attributed that to be the Tarantino of video games . Although good, and we ended up saying the comparison may be valid. With shades.

Lollipop Chainsaw Review

Games led by the Japanese developer have many similar elements to the film director to be compared, but it is true that within the game finishing them often does not end with the same level of quality. Many times the greatness of the works of Grasshopper is in everything around gameplay that just being away from the excellence of one of their referents-it-moviegoers confirmed. Hybridization of contents, pop culture, a variety of references. This exit produced almost cult but irregular as Killer 7, works fine within the genre of the action as No More Heroes or betting risky and groundbreaking in the artistic but simple and without fanfare as playable. As the last Shadows of the Damned. All these games have the seal of Suda 51 essential experiences and evoke all the players. The latest addition is this Lollipop Chainsaw , a twist.

Shadows of Damned If we were accompanied by a strange talking skull on the roads of hell trying to get our beloved, all very macabre humor, parodies and irreverent and brutal character, in this case we are in the hands of a high school cheerleader who armed with a chainsaw has a curious mission to kill hordes of zombies . Series B total, but an idea that Suda51 said he had in his head all the time and he decided to translate it. Presentation of characters with little signs and moments tarantinianos, blood piecework and very colorful characters. Instead of a skull head with us during our adventure our bridegroom to give a touch freak the matter further. Has been infected and the solution is off his head. And keep killing zombies in 18 birthday Juliet , which is actually a cazazombies that will be facing dozens of undead and big bosses, the Rock Lords. The staging could not be better.

This one of the great virtues of Lollipop Chainsaw. The scenery that shows the game, the protagonist herself Juliet itself grappling with pompoms and a chainsaw, sobreactuadas scenes in slow motion film clearly exaggerated movements as a parody, the arrival of enemies from all sides and the presence of other secondary characters are a compendium of art that seduce us from the outset. The mixture of violence – the blood and beheadings are the order of the day, with cheesy colored lights on special attacks is an explosive cocktail visually. Impacts similar to those seen in Shadows of the Damned, but with a different style and a totally different context.

The gameplay is easily recognizable to us. We are facing a massive beat'em up where you are going to crush dozens of zombies linear phased in once we move cleared the area in particular. Playable is a game that does not revolutionize anything and is very conservative in the proposal came to a space, just with the enemies, move, and so at various points until the final boss on duty with which we must face. In total, Lollipop Chainsaw has seven levels that will last us rather little: about six hours on normal difficulty, some more difficult where the challenge is greatly increased. Is it a problem? It seems little, but it is true that lovers repeat markers stages and compete in the rejugarán improving scores again and again.

Because one of the foundations of Suda51's work is precisely that, chop the user to get the best scores . And that can only be achieved by moving the stage perfectly without losing life, do nice combos with the commands you have and end groups of zombies most of the time we can. This will add medals and money and improve the scores that we are giving at the end of each level. In other embodiments other than history can compete with markers of other players around the world.

The combat system is quite Lollipop Chainsaw simple and affordable from the outset. We will use the four main buttons on the remote to distribute in different actions: we have one to attack with the chainsaw in a forceful way, one that also holds for the saw but to make attacks at ground level, a fast attack with pompoms and our kicks can easily chained and stun the zombies and finally a form of evasive movement jump. With these four attacks combine commands in different ways. Sequences pompoms to crush the chainsaw , jump over to nail a zombie devastating weapon … then our ability to move is important when many zombies attack us and around us, basically because the actions with the saw are somewhat slow to implement and we can leave sold.

As we gain coins when we kill the zombies can buy new combinations that are executed in the style of God of War . X, X, Y or square, square and triangle to make two pom-poms and stick movements such as the chainsaw. Despite having a score of combos to unlock, the fact is that the game system we will do something simpleton. Lollipop Chainsaw falls in drift machacabotones rather than the ability to combine according to which movements. The most difficult challenge has more to do with the amount of enemies to eliminate as quickly as possible by the fact that learn their patterns, except in wholly null bosses where we do need to learn what they do and how to counteract them.Our skills do not end here. As we killing so colorful and pretty to let enemies filling pink bar beneath the screen. By that, once loaded, can activate a rainbow in which Juliet becomes a real machine tips skew the undead. Perfect time to score lots of points or even an item to save for key moments, such as the presence of some harder-zombies that have their own life bar bosses, or too complicated to overcome. The visual spectacle in this state is noteworthy, with the hilarious mix of bright colors in our attacks with a chainsaw … that is spitting out the blood of enemies everywhere.

Little more than we know playable level. The variety of situations is conspicuous by its absence , so we just constantly killing enemies everywhere that offer variety just as we move along the game, which is somewhat repetitive. The mini-games that can be enjoyed at peak times, with moments even shooting, extras and receive calls while playing or golden lollipops that are hidden around the stage, slightly, because the places we visit are very tight and do not leave too many holes to explore. Each time we unlock a new entry, as an enemy, it's worth going to the menu and laugh a while with descriptions of ex-colleagues with three balls, grumpy teachers … Finally there are the Quick Time Event emerging at a time punctual. Either because an enemy traps us and we have sacárnoslo off quickly or because we have to do a combination of buttons and stick with the chainsaw to open a door bolted.

Chop2shop is Juliet's favorite store, where you can buy all kinds of items. From the aforementioned movements and skills unblock the coins we get paid to other passive improvements, such as more health or general strength when attacking. Not only that, since we can unlock new gear, buy items that we serve to our adventure (like lollipops that allow us to regenerate the vitality that we are losing) or even buy extras such as more music in MP3 format to be listening. Discover all the secondary characters in their file, find all objects and unlock entries and all possibilities offered by the store are the main attractions for a game replayed on hard offers not only more difficult, changes in the appearance of certain enemies do not appear in the same areas, and changes in location of secret items .

Technical Section
Lollipop Chainsaw offers a lot of personality to artistic level. The first thing that jumps out is Juliet, the classic American blonde cheerleader with her ​​short little dress and tacky. The exaggerated sensuality that attempts to show both its movements as the game camera is noteworthy, especially in the animations faster attacks as pompons and evasive movements. It is true that in some transitions there is a certain abruptness of movement between them, but generally moves well. Zombies play in another league, and these more extensive movements and with less animations, and less refined, the main character, which is only comparable in design and charisma of the great movements bosses. exude personality in abundance, all with a style that has sometimes drawn cartoon.

Some enemies give us more problems than others, but the variety of situations is not the strong play.

The scenarios are not at the level of Juliet, because although perfectly represent the locations Grasshopper seeks at all times, consistent also with the universe in which the protagonist lives, are too empty in many times and with little work both polygonal like textures. What you'll notice on walls, vehicles and in their own zombies. In general terms, visually accomplished without boasting beyond the original art section. But it does so primarily by the collection of effects that appear constantly, blood, hearts, roses, all mixed, and the humorous game camera, cinematic transitions from area to area …

The sound track is one of the strengths of the game created by Suda51. We are facing a rock-proposal makes sense seeing as how enemies that comes with much pace for the hordes of enemies that appear constantly. We will be constantly killing at all levels, so it is appreciated that in addition to successful melodies keep pace. The freak touch is in the menus when you press pause in the store. Brilliant. The voice acting and dialogue are other pros to help get into this world so picturesque, even in English. Just to see the introduction to Juliet talking about his family, we realize that outline smiles consistent with his words. The game is translated to Castilian as texts are concerned.

Lollipop Chainsaw is an original touch thanks mainly to Suda 51 as packaging is concerned: section artwork, characters, plot development, storytelling, macabre humor mixed with violence openly, taste fully intended to Serie B overflows with personality … on all four sides. We already assume we could see where the shots were visually. Technically it's no wonder, but the soundtrack and the art section outweighs the limited will power level. The main setback that sets it apart from the great beat'em up is precisely the playable section. Find a new zero gameplay that seems shallow, both possibilities as the challenge posed by zombies without bosses. Playable is a game of action, entertaining but does not protrude from the competition and can be repeated for lack of variety of situations, closer than machacabotones classic game lovers endless combos with large yenemigos filled with different patterns . The main plot is not very long, about six hours , but lovers of the markers and to overcome their own scores will exploit themselves for longer and there's enough extra content to unlock.

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