Destiny Inferno Mode Returns with Clash this week in Crucible
Ready for a slight different type of action in Destiny? Well this week we will see Destiny Inferno Clash Mode to the crucible and here are some of the details, maps and much more that you will see to the clash mode:
- No Tracker
- Players have no “radar” in the top left corner of their HUD
- Super Good Advice: Please, please check your corners, Guardians
- Simplified Scoring
- We’ve removed as many scoring events as possible
- The mode is solely about getting kills
- Assists are good for teamplay but don’t net any points
- Less Heavy Ammo
- There’s only one set of Heavy crates per match
- With no Tracker, it’s much easier to flank an aggressive opponent that’s pushing for kills because they have Heavy
- Expect players to play more conservatively with Heavy ammo to try and get more bang for the buck
- Communication
- Though not specific to Inferno, communicating with your team can drastically push the odds into your favor
- Whether you’re in a fireteam or using opt-in voice chat, remember to call out enemy locations and share other valuable intel with your team
The map lineup remains consistent between Inferno Control and Inferno Clash. Here are the venues of carnage you can look forward to:
- The Anomaly
- Firebase Delphi
- Twilight Gap
- Rusted Lands
- Shores of Time
- Blind Watch
- Asylum
- The Burning Shrine
- The Cauldron
- Pantheon