Aliens Colonial Marines Preview
Aliens Colonial Marines is one of the most intriguing releases of 2013.
GearBox is gradually bringing to light more information on its proposed first-person shooter Aliens Colonial Marines , and revving up to provide a launch in February at the height of the myth of Alien. Rumors of cancellation, delays, dead silence around … What has surrounded Aliens: Colonial Marines has not exactly been plain sailing, and that uncertainty has been a constant in the development of this promising shooter based on the Alien franchise cinematically, and more specifically, in the second film directed by James Cameron in 1986.
Action breathless, constant tension in each situation and a cooperative mode that promises to delight the fans are some of the keys of an ambitious game that comes from the hands of the creators of Borderlands . We put ourselves in the shoes of the Marines who saw in this film, and we face the huge hordes of aliens in a product that its makers describe as “serving the fans.”
“The Marines that address Sulaco are not aware of what the player does know.” With this succinct phrase said Randy Pitchford the U.S. website Gamespot about the context in which cements the argument of the campaign Aliens Colonial Marines individual. In fact, many changes have you experienced the very concept of the program narrative, but what never changed is the concept of military and weapons cult -breathing feature both James Cameron and Randy Pitchford the game and company.
Apparently one of the things that have motivated the interest of GearBox has been precisely to get away from the schemes of the film despite being inspired by it and be a sort of sequel to it which takes place 17 weeks after that. “One of the most exciting things has been to create the game is not based on a movie,” Pitchford said in a recent self-development journal. Just do not forget the importance of some main characters that make up a list about something reinvented seen on the big screen.
The demo showed GearBox boys to the press, in fact, begins with futuristic soldiers approaching the ship Sulaco , that movie fans will remember for the confrontation between Ripley aboard the wick, and the giant alien queen at the end of the tape. This is where we begin to get an idea of the elegant setting with the game that counts, not one where no detail has been left in the air. Lights twinkle, blood stains everywhere, very long dark corridors … Everything seems ready to create a wonderful tension and have the player on the edge of his chair with the remote or keyboard and mouse in their hands, noting that both aliens who survived the explosion as the fearsome giant corporation Weyland-Yutani have made with the planet.
Setting impeccable, gloomy environments and soldiers of the future … The result? Aliens: Colonial Marines.
At times even the game seems to have the intention unhealthy let us go wrong, a sense of struggle for our survival that we have lived in other IP-based games like Aliens vs. Predator. In those and there was a chance to get in the shoes of these suffering Space Marines , but this time the torment will be maximum. According to Pitchford himself, the idea is to make the user feel that what is before him is almost a horror game any more than a shooter, something that the creative / executive has been defined as a “real challenge”.
How does this sense of tension simultaneous with a cooperative experience to use as the title promises? Difficult, of course, but not impossible. “For some players the minute a second, third or even fourth person joins the game break with everything.” And perhaps soften the tension a bit because you are not alone, but that experience is really fun too. Just because there is a way of playing we must prevent the other ways? “He says.” Imagine Halo guys doing that. I love Halo cooperative. I Ride in the Warthog and I’m the driver. Great! Is the second guy? Ultimately control the turret machine gun. The third sits in the passenger seat … What about the fourth? Maybe then need to place another warthog (…) are technical realities of the cooperative experience. “
The idea is to offer a very different experience with each other to different user profiles, and doing so in a way that its leaders defined as “asymmetrical”. Campaign can be overcome in the first instance in solo , accompanied experiencing a second time in the cooperative , and also, to mention another example, using the xenomorfos to attack the Marines themselves competitive. Lots of weapons, vehicles, human companions or controlled by the AI … We shall not want destruction solutions in the game.
So as we walk the Sulaco, the neighborhood where the film is developed or new scenarios that will debut, note the careful hand of GearBox in all it has to do with the ambience of the product and its atmosphere. In fact, the creators of the scenarios are working hand in hand with designers from the film itself to achieve a reliable result, and some of them even to meet with the director Ridley Scott’s first part.
The same conclusions are those of the enemy , with some new features promised but still not too detailed. So facehuggers the classics and the rest of the typical figures will add some new xenomorfas, although Pitchford and Co. have said they respect the traditions and strong visual imagery in the series.
How do these creatures face them? The typical pulse rifle sound so characteristic of the film Aliens is back as it could be otherwise, and also easy to remember other weapons such as grenades or flamethrowers unforgettable. There will be plenty of machine gun turrets splash of variety to the formula as well as the mech Ripley who climbed on the tape to be mobile and be mobile and lethal weapon in melee. There will be more weapons, although not yet completely clear their names or their characteristics, and something happens to the vehicles that appear in campaign mode, still without a clear way.
By the time he is released Aliens: Colonial Marines in February next year 2013 there is still some time, surely enough for GearBox shed some more light on the proposal for the shooter. At the moment the title is really looking promising, and fans of the film franchise have a new date to look forward to.