Move through the various doors and you'll enter an pitch black room with a screen in front of you. The man on the screen, Spinner, is ordering the Mercs to find you, whatever the cost. There's a NanoMed to the right. When you're ready, down the stairs to the right is a Drone. Kill him then go through the door behind him to pass through the sleeping quarters. Kill the Drone in here and proceed through the door at the end. Round the bend and go through the next door to find two more Drones. Keep moving through the berthing area in the dark with your eyeshine. You will eventually find a small ramp that will lead you up to a platform where you can access the ventilation hatch. Use your new tool to open the hatch and crawl into the vent shaft.
Follow the shaft. You'll need to climb up a shaft and then drop down into a room. Use the NanoMed in this room and then exit through the green lit door. This will lead you into the Mess Hall. It's dark which will provide plenty of cover but know that there's quite a few Drones in here. You'll need to hack your way through them all the way to the far end. Above the door there, you will see a vent hatch above. Climb onto the table to the right and then cling onto the small bar sticking out of the wall. Shimmy around the pipe to the left and climb up when you are in front of the vent hatch and crawl into it. Follow the shaft down and around until you enter the next area.
Data Pad
Crawl through the vents, make a right, and follow the vent shaft around and down until you reach some grating. Remove the grating and drop into the room. If you want, shoot out the light using the Tranquilizer gun and use your eyeshine to see the patrolling Drone. Kill him then move around the hallway to the right. Kill any Drones you encounter along the way. You'll pop out in a larger room with large windows looking out at space. Enter the Comm Station to the left of the windows and kill the Merc inside. Margo's Locker is here which will get you the Shotgun. Also pick up the Data Pad resting on the chair to the right of the computer.
Now make your way back out the way you came. Pass the vent shaft you dropped out of and you'll find a door that leads back to the Control Room. Go around to the opposite side and you'll be back at the Cell Block 12B. Bring the Data Pad to Dacher in his cell and he'll be able to guide you out of the Athena. Now, head back to the Comm Station where you found the Date Pad. Once there, activate the computer there to communicate with Dacher. He'll turn the fans off in the shaft just behind you now. After the exchange in dialogue, jump into the shaft to trigger a small scene and transition you into the next area.
Wait for the onscreen prompt to appear then hit the action button to drop down and kill the two Mercs below you. Quickly take shelter in some darkness and wait as a third Merc comes to investigate. Kill him then go over to the computer in the middle of the room and use it to contact Dacher. After the scene with Dacher, yourself, and Revas, use the Tranquilizer Gun to take out the remaining lights in this room. You're locked in until a pair of Drones show up. Hide in the shadows and kill them once they are inside the room. Head through the door they opened and follow the corridor around and enter the Drone Control Station on the left. Kill the two Mercs here then use one of the three Drone Control Stations.
You will now be in control of a Drone. Right Trigger' will fire their Drone Gun which has unlimited ammo. Kill the two other Drones to the right. Walk down the hallway towards their bodies. On the left you will see a gate between you and a huge fan. Shoot the lock off the can and then walk into the fan. The Drone's body will clog the fan and you will be able to simply switch to another Drone body and now pass through the stopped fan.
Go through the fan and turn left. Head down the hallway in this direction and then turn right. There are a ton of Mercs out in this room. It's best to lure them back into the hallway as to funnel them into a smaller space making it easier for you to pick them off. Take cover in an alcove in the wall and blast the Mercs as they charge in. Once all the Mercs are dead, the Drones in this hallway will come to life. Quickly dispatch of them before they can assemble an attack against you. Head into the dark room where you found all the Mercs. There you will see a welding bot cutting open a door to the Drone Control Station. Exit the Drone by hitting the action button and you'll return to controlling Riddick. The welding bot will finish cutting the door open and you'll be able to enter the area you just ran around with the Drone now as Riddick. Be sure to pick up an Assault Rifle off any number of the Mercs you just killed.
Make your way back through the clogged fan and now go left and then right so that you see a ladder to a balcony and an enemy patrolling around it. Watch out here as you might be flanked by Drones. If you are, kill them and then climb up the ladder and kill the two Mercs up here. On this balcony, you'll be able to look down onto another room. This room is littered with Mercs. Use your Tranquilizer to shoot out all the lights out. Then wait over by the ladder to the far right for a Merc to wander by and drop down and take him out with your Ulaks. Sneak around in the darkness and kill all the Mercs here. Follow the hallway this leads to then head through the green lit door and you'll enter the next area.Continue...