Although Gears of War 4 , one of the most important Microsoft exclusives of the year, will be available on Xbox One and PC , The Coalition is not distracted and is focused on providing a great experience with controls.
In a recent chat with IGN , Ryan Cleven, designer multiplayer Gears of War 4 , confessed that the study sees control as part of the core of the game as it is part of his legacy. That said, he denied that this type of control is the priority of the study on the mouse and keyboard.
“Definitely we work from control. If we play with mouse and keyboard, but control is part of the core game. I would not say we have one or the other as the priority, both are very important to us. But we need to ensure that the experience of control, which has been part of the legacy of the game is definitely perfect, “said Cleven.
As the differences between control schemes are important, the cross-play between Xbox One and PC of Gears of War 4 will not be available in the competitive multiplayer, since the balance will be independent on each platform.That said, The Coalition will give PC gamers the freedom to choose what kind of control they want: control or mouse and mouse.
The good news is that, just as Microsoft promised when it announced the Play Anywhere program itself will modalities of Gears of War 4 , as versus coop you can enjoy with your friends on other platforms.
“There really are poised PC against Xbox, so each has independent balance. All use the same type of pitch; so we decided that PC users battles against PC users they can choose whether to use mouse and keyboard or control “, ended Cleven.
Gears of War 4 will hit the platforms mentioned above on 11 October.